While I like the punchy title, I'd suggest the often invisible role of preliminary work IS a part of being creative. In music it's "demos," in art it's "sketches," in writing it's "drafts," etc. I write in my book, Creative Doing:
> This stage is far too early to demand perfection; it’s best to keep expectations low, to refrain from self-criticism, and to support psychological safety (the feeling that it’s okay to make mistakes) to allow every single detail of the idea to flow out.
It's related to the original post's mention of scarcity, and how "the path to writing a great song really is through hundreds of mediocre songs." The most reliable way to good work is to allow it to emerge through a lot of preliminary work (e.g., lots of drafts, demos, and sketches).
Maybe the word "creative" would be better replaced with "novel" or "original."
bryantwolf 2 hours ago [-]
I agree. It's all part of the creative process. I guess I framed it this way because I think it's what my younger self needed to hear because I definitely wouldn't have considered that part the creative work then.
I think there's something here that's a little different from just "refrain from criticism" that I needed to hear which is something like "you can spend a lot of time trying to find the perfect way to do something, or you just do it many different ways and see which you like better" and frankly, I spent so much time noodling, it might have been _less_ overall time if I'd just forced myself to record some very formulaic versions I was averse to, and seen if any of those inspired me to actually get the thing done.
I liked "Instead, it’s about creating one version of a project that will likely either be improved upon in the future or serve as inspiration for something else. The key is to cultivate the commitment and conviction to declare that something is done, for now." from your piece. I think that's what I'm trying to get at.
dofm 2 hours ago [-]
Choosing your constraints is an inherently creative decision, because it is foundational to all the other creative decisions you make.
There are no creative chords. There are creative chord progressions.
bryantwolf 1 hours ago [-]
Yes! Its like texture that other decisions can get purchase on. Understand that has been a journey for me
17 minutes ago [-]
andai 2 hours ago [-]
Started having way more fun (and making better music) when I released the "need" to make everything from scratch and just started dragging and dropping loops.
Now it's like I'm back in 2003 when my feature phone had a little music composer thing on it. You'd just slap together some presets.
Life is good.
bryantwolf 2 hours ago [-]
Where were you fifteen years ago! I'd love to hear more about your process if you're interested!
runamuck 1 hours ago [-]
This worked for Rhianna's "Umbrella", Tricky Stewart used a sample from Garage Band for the high hat loop - classic banger!
2 hours ago [-]
2 hours ago [-]
comrade1234 51 minutes ago [-]
I was programming a lot and felt that my mind was getting somehow rigid, for lack of a better term. So I took up scrabble since I thought that that maybe is a different type of thinking, but it really isn't as you are just using logic to predict valid words that may or may not exist. So I took some creativity courses, mostly painting, and those were great for my brain. But then the pandemic happened and they were shut down.
I've taken some hobbies since then and haven't felt the need to do something other than programming and my hobbies since then - having these other interests (mushroom collecting, weightlifting, hiking, etc) has been enough.
computerdork 2 hours ago [-]
Am an aspiring composer. We often say we have no qualms about "stealing" from other composers. Yeah, if we see an idea or technique used in piece of music we like, we won't hesitate to try it out in our own pieces. Of course, we don't actually steal to the point of plagarism, but it's pretty common to do, and the ideas we take are often modified for your own needs or just taken in parts.
pdonis 2 hours ago [-]
When Brahms was told that his Symphony No. 1 sounded like Beethoven, he said "Even a donkey knows that!"
Actually, didn't hear about this, but makes sense, Brahms clearly builds off of Beethoven.
But, have had heard the same thing that was said in the page you linked, that one of the reasons Brahms took so long in his life before he wrote a symphony is that he had to compete with Beethoven, and didn't feel it was ready until much older. Yeah, what an immense weight he must have felt to have to follow up what Beethoven had done!
pdonis 27 minutes ago [-]
> Brahms clearly builds off of Beethoven
And moreover he wasn't at all afraid to say so; he clearly considered it normal and commonplace.
bryantwolf 2 hours ago [-]
Yes! I find that whenever I try to steal something, I end up taking some of it's essence, but I end up modifying it so much that it's not really that thing any more anyway.
So I want to be less afraid to do that. Because at the end of the day, if I decide it's too stolen, I can always just not release it.
computerdork 1 hours ago [-]
Agreed... and am realizing, especially with themes/melodies, sometimes it's not always easy to modify them enough to the point that it's unrecognizable, but even then, you could be said to quoting their theme - although, am of course not talking about quoting popular music melodies, no one wants a lawsuit:)
ranger_danger 45 minutes ago [-]
This is really what all art is anyway, a collection of your own past influences.
Some also argue it's what makes AI "not stealing" although many artists disagree with it.
2 hours ago [-]
Ancalagon 2 hours ago [-]
Why does every article have to start with a biography these days?
windowliker 2 hours ago [-]
It's the NPRificiation of everything. I had to stop listening to BBC Radio 4 because most documentary programmes have basically just become This American Life with British accents.
Where would you have started? I've had about five drafts of this piece and kept walking away saying "why does anyone care?"
This was the first shape that seemed to have a kernel where if you related to as a reader, I thought it was a good indication that you'd enjoy the whole piece.
The most creative things I've done have come from stealing ideas. My longest running project has been sewing. I was tired of buying shirts and them not fitting, so I went out on a journey to reproduce a shirt I owned that fit perfectly. I designed the pattern, made the software to design the pattern, learned how to sew, and a year later I have a perfectly fitting T shirt (with my own adjustments to the original inspiration).
I made a replica of a watch that was too expensive. I made a pair of shoes because the real version was too expensive. I made illustrations based off other art.
I'm an engineer who likes art, not an artist who likes engineering. Stealing ideas, making your process efficient, and creating a great product are all what's important to me... not something like capturing my raw and original emotions in the work.
likelybot 2 hours ago [-]
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Rendered at 21:21:08 GMT+0000 (Coordinated Universal Time) with Vercel.
> This stage is far too early to demand perfection; it’s best to keep expectations low, to refrain from self-criticism, and to support psychological safety (the feeling that it’s okay to make mistakes) to allow every single detail of the idea to flow out.
It's related to the original post's mention of scarcity, and how "the path to writing a great song really is through hundreds of mediocre songs." The most reliable way to good work is to allow it to emerge through a lot of preliminary work (e.g., lots of drafts, demos, and sketches).
More on preliminary work here: https://www.holloway.com/g/creative-doing/sections/draft-dem...
I think there's something here that's a little different from just "refrain from criticism" that I needed to hear which is something like "you can spend a lot of time trying to find the perfect way to do something, or you just do it many different ways and see which you like better" and frankly, I spent so much time noodling, it might have been _less_ overall time if I'd just forced myself to record some very formulaic versions I was averse to, and seen if any of those inspired me to actually get the thing done.
I liked "Instead, it’s about creating one version of a project that will likely either be improved upon in the future or serve as inspiration for something else. The key is to cultivate the commitment and conviction to declare that something is done, for now." from your piece. I think that's what I'm trying to get at.
There are no creative chords. There are creative chord progressions.
Now it's like I'm back in 2003 when my feature phone had a little music composer thing on it. You'd just slap together some presets.
Life is good.
I've taken some hobbies since then and haven't felt the need to do something other than programming and my hobbies since then - having these other interests (mushroom collecting, weightlifting, hiking, etc) has been enough.
https://note.com/apt_crow7500/n/n440c1a6cfb63?hl=en
But, have had heard the same thing that was said in the page you linked, that one of the reasons Brahms took so long in his life before he wrote a symphony is that he had to compete with Beethoven, and didn't feel it was ready until much older. Yeah, what an immense weight he must have felt to have to follow up what Beethoven had done!
And moreover he wasn't at all afraid to say so; he clearly considered it normal and commonplace.
So I want to be less afraid to do that. Because at the end of the day, if I decide it's too stolen, I can always just not release it.
Some also argue it's what makes AI "not stealing" although many artists disagree with it.
https://www.youtube.com/watch?v=YsufMtUOXtI
This was the first shape that seemed to have a kernel where if you related to as a reader, I thought it was a good indication that you'd enjoy the whole piece.
https://news.ycombinator.com/newsguidelines.html
I made a replica of a watch that was too expensive. I made a pair of shoes because the real version was too expensive. I made illustrations based off other art.
I'm an engineer who likes art, not an artist who likes engineering. Stealing ideas, making your process efficient, and creating a great product are all what's important to me... not something like capturing my raw and original emotions in the work.