>Ironically, Tetris’s success began because the totalitarian Soviet regime did not recognize what we take for granted in the West: the freedom to publish. After Pajitnov adapted Golomb’s geometric discoveries for the nascent digital world, he had no choice but to distribute his game as a samizdat
Samizdat very specifically refers to censored texts. Yeah sure various versions of Tetris informally circulated around on floppies/tapes just like all other games and software, but that's not samizdat and had nothing to do with freedom of publish or censorship, there just weren't many viable ways to distribute the software to private users (and not many of those to begin with). It was way too long ago and I don't remember if any Soviet magazines like Radio had actual listings, but Tetris was a popular game in them.
konart 55 minutes ago [-]
did not make it fast enough
The parent comment already removed the part about vinyl recordings, but I still really want to point out that people in the USSR had to be creative (have to be even now) to bypass censorship.
This created things like roentgenizdat or "ribs" (gramophone recordings made from polyester X-ray films)
Yeah I edited it out because it had a different name, and more importantly there were totally different circles of people. It wasn't a single underground community or something like that. Later on there were VHS clubs ("video salons"), completely different people again. Some describe all that as samizdat but it really wasn't. Mentioning Solzhenitsyn and Tetris in a single sentence doesn't make sense.
Jwillacyd 1 hours ago [-]
A sort of oddly opinionated article despite having little citation to it and being rather vague on events and timelines compared to some other pieces out there. I’d love to know why for example, the author finds it so clear that Pajitnov should not have won a copyright. I don’t have any stake in it myself, the claim just isn’t supported in the article. I think this is the 4th or 5th retelling of this story I’ve come across now.
331c8c71 1 hours ago [-]
Looks like he developed the original on his employer's equipment during work hours.
And the copyright on tetris pieces is just ridiculous given the Colomb's publication and probably others.
I personally appreciated the write-up as it presents an alternative to the glossed up candy narrative that I have read and seen more than once.
Didn't know about Gerasimov either (who single-handedly coded up the DOS version it seems).
> Contrary to the claim attributed to Henk Rogers there were no "straightforward business arrangement" between Pajitnov and myself. In the Soviet Union, where private business was outlawed and the concept of intellectual property was not defined, people could not make private business arrangements of this kind. The Computer Center of Academy of Sciences owned everything we made. Several years later the situation in the Soviet Union changed, but this was a different story. When I worked on Tetris, even a government organization could not formally hire me because I was underage. I worked on Tetris just for fun. I don't remember Pajitnov ever paying me for anything related to Tetris either. Pajitnov started fixing the business aspects of the situation a few years later when he and Henk Rogers participated in negotiations with Elorg (the only government organization in the USSR that could sell software abroad). Pajitnov stopped by my home and asked me to urgently sign a paper "to get lots of money for us from game companies". He didn't leave me a copy of the paper. As far as I remember the paper was saying that I agree to only claim porting Tetris to the PC, agree to give Pajitnov the right to handle all business arrangements, and refuse any rewards related to Tetris. I did not entirely agree with the content, but I trusted Alexey and signed the paper anyway. In a few months my name disappeared from all newly released versions of Tetris and all Tetris-related documents. Alexey registered a US copyright (R/N PA-412-170) referencing the free PC version of Tetris (original version 3.12) we developed together.
331c8c71 11 minutes ago [-]
Happy he had a great career regardless!
Jwillacyd 8 minutes ago [-]
Oh sure, I don’t necessarily disagree at all. I was mostly hoping for more detail in why - was the original court’s decision that the game’s production as work material or work hours wasn’t valid because it was in Soviet Union and that was either no longer in existence, or perhaps there was some other line of reasoning. I also think there’s been a tendency to create a bit of a narrative out of the whole situation, and I appreciate another view. I have heard of Gerasimov, you might like this short article (Edit: also linked below and quoted as I was typing this up, sorry) he wrote from I don’t remember how long ago, but I think I’ve read it before. For his part, he seems to feel here that pajitnov cut him out unfairly.
Samizdat very specifically refers to censored texts. Yeah sure various versions of Tetris informally circulated around on floppies/tapes just like all other games and software, but that's not samizdat and had nothing to do with freedom of publish or censorship, there just weren't many viable ways to distribute the software to private users (and not many of those to begin with). It was way too long ago and I don't remember if any Soviet magazines like Radio had actual listings, but Tetris was a popular game in them.
The parent comment already removed the part about vinyl recordings, but I still really want to point out that people in the USSR had to be creative (have to be even now) to bypass censorship.
This created things like roentgenizdat or "ribs" (gramophone recordings made from polyester X-ray films)
https://en.wikipedia.org/wiki/Ribs_(recordings)
And the copyright on tetris pieces is just ridiculous given the Colomb's publication and probably others.
I personally appreciated the write-up as it presents an alternative to the glossed up candy narrative that I have read and seen more than once.
Didn't know about Gerasimov either (who single-handedly coded up the DOS version it seems).
> Contrary to the claim attributed to Henk Rogers there were no "straightforward business arrangement" between Pajitnov and myself. In the Soviet Union, where private business was outlawed and the concept of intellectual property was not defined, people could not make private business arrangements of this kind. The Computer Center of Academy of Sciences owned everything we made. Several years later the situation in the Soviet Union changed, but this was a different story. When I worked on Tetris, even a government organization could not formally hire me because I was underage. I worked on Tetris just for fun. I don't remember Pajitnov ever paying me for anything related to Tetris either. Pajitnov started fixing the business aspects of the situation a few years later when he and Henk Rogers participated in negotiations with Elorg (the only government organization in the USSR that could sell software abroad). Pajitnov stopped by my home and asked me to urgently sign a paper "to get lots of money for us from game companies". He didn't leave me a copy of the paper. As far as I remember the paper was saying that I agree to only claim porting Tetris to the PC, agree to give Pajitnov the right to handle all business arrangements, and refuse any rewards related to Tetris. I did not entirely agree with the content, but I trusted Alexey and signed the paper anyway. In a few months my name disappeared from all newly released versions of Tetris and all Tetris-related documents. Alexey registered a US copyright (R/N PA-412-170) referencing the free PC version of Tetris (original version 3.12) we developed together.
https://vadim.oversigma.com/Tetris.htm