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Better Gaussian Splatting in Julia (pxl-th.github.io)
hdz 4 hours ago [-]
Having this work on Apple metal is huge for the accessibility around training splats. I remember two years ago I needed an RTX Nvidia GPU to run things like splatfacto on nerfstudio. Very neat optimizations as well like the depth map and sky dome, 3dgs has come a long way. Awesome!
mourner 3 hours ago [-]
Oh, a fellow Ukrainian! Was pleasantly surprised to see that fountain on HN — I was just walking around it a few days ago, very nice and peaceful spot this time of year.
miguelraz 18 minutes ago [-]
Fantastic demos in Julia, what a treat.
2 hours ago [-]
fredley 3 hours ago [-]
I thought the picture on your home page was very cool, and then I moused over it. Absolutely incredible.
chrisjj 2 hours ago [-]
Better? A turn on the spot shows a wreck everywhere but forward.
yorwba 35 minutes ago [-]
Those are the areas that are occluded in the input images. If you look at the bushes, you can see that the front is clean while the back is a mess. Probably the starting position could be chosen a bit better.
pwf 40 minutes ago [-]
do you know how gaussian splatting works?
thimotedupuch 3 hours ago [-]
Great work
aithena 4 hours ago [-]
this is amazing!
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