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A 3D voxel game engine written in APL (github.com)
Vedor 3 hours ago [-]
APL game engine is indeed an unusual thing. I don't know much about APL, and never used it (toyed with J back in the days though). I am really interested in the development process and the challenges posed by using APL for that kind of project.

Also, I really appreciate that the ReadMe file doesn't try to sell this project as something more than it actually is - a buggy passion project. Such honesty is, I feel, relatively rare nowadays.

renyicircle 3 hours ago [-]
The author has written two blog posts about their game (the latter is more about APL than the game itself though). You may find these interesting

https://homewithinnowhere.com/posts/2026-03-06-voxel-game.ht...

https://homewithinnowhere.com/posts/2026-05-10-one-line.html

hallole 2 hours ago [-]
Sweet, thank you! Don't know why they didn't post this, it's the bit I'm most interested in.
Vedor 3 hours ago [-]
Oh, nice, thank you!
DrewADesign 24 minutes ago [-]
It’s crazy what people make games out of. When I was in a game design university program, one of my classmates used to make complete games (including a JRPG style adventure game) using excel formulas. Not even VBA, which would still be insane… just a bunch of formulas.
Littice 2 hours ago [-]
A voxel world is a pretty good sales pitch for APL: the weird-looking part is the notation, not the model.
eric_khun 3 hours ago [-]
shameless plug, been working a a voxel editor to create voxels that you could use to decorate a home for a a little creature you have to take care of(a la sims). if anyone has some feedbacks, would be happy to take them!

https://kamio.ai/studio

jkwang 2 hours ago [-]
[flagged]
creatorpilot 3 hours ago [-]
[dead]
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