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I wanted to share in this article the fruit of almost a year of trial and error to shape a configuration that made my Doom Emacs a fully featured Swift/iOS development environment.
Xcode is still far ahead (previews, instruments as examples), but still; that config gave me the opportunity to stay in Doom Emacs for 98% of the time.
Rendered at 21:27:22 GMT+0000 (Coordinated Universal Time) with Vercel.