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1D Chess (rowan441.github.io)
quuxplusone 26 minutes ago [-]
Mentioned in TFA: This version of chess is given by Martin Gardner in his "Mathematical Games" column of July 1980 (pages 27 and 31) — https://www.jstor.org/stable/24966361 — and the analysis of White's mate is given in the column of August 1980 (page 18) — https://www.jstor.org/stable/24966383.

I do wonder how things would change if the board were 9 cells long; 10 cells long; etc. Also, it seems "in the spirit" to permit castling if neither K nor R has moved yet: i.e., from the position

K _ R N r _ n k

White ought to be permitted to

_ R K N r _ n k

(Or maybe there's a stronger argument for R K _ N r _ n k, actually. The former was conceptually "rook moves halfway toward king, then king moves to the other side of rook"; but the latter is "rook moves two steps in king's direction while king moves to the other side of rook.")

I'm pretty sure this wouldn't change the analysis on the 8-cell board at all, though. I wonder if it would change the analysis on any size of board.

gef 20 minutes ago [-]
Reminds me of Edwin A. Abbott's Flatland, where he describes Lineland. A one-dimensional world whose King can only move forward and backward, cannot conceive of sideways, and considers his tiny segment of existence complete and sufficient. The Linelanders are portrayed as pitiable, intellectually imprisoned by their single dimension. Much like us in our three :)
asibahi 54 minutes ago [-]
This is really nice.

Incidentally, there is an actual 1D game that is one of the most popular games on the planet: Backgammon.

palata 29 minutes ago [-]
It was a lot more fun than I first thought!
20 minutes ago [-]
northfield27 32 minutes ago [-]
Haha, i was taking N4 and N6, but didn’t figure the steps after that.

To win we need to let knight die because rook can move multiple steps to kill the king.

From a third person perspective R2 is a deceptive move that takes advantage algorithm to make the black king back off to kill its knight.

rOOmbambar9 9 minutes ago [-]
It's very interesting and fun!)
8 minutes ago [-]
kkaske 23 minutes ago [-]
I was only able to beat this after a couple retries. The hint was hard to read.
bbx 46 minutes ago [-]
Oh very interesting. Even with these restrictions, there are quite a few variations, and it seems only one ends up with white winning.
sieste 52 minutes ago [-]
It took me an embarrassing number of attempts to win.
schmeichel 57 minutes ago [-]
Finally, a version of Chess I can understand. Thank you.
vladde 34 minutes ago [-]
i could not beat it, and i can't read that chess notation
qup 5 minutes ago [-]
The first move after the comma is yours (open with kNight to 4), and the second move is apparently predetermined or always chosen.
thesuitonym 17 minutes ago [-]
The letter is the piece to move, and the number is the index to move to, starting from 1 on the left. The first alphanumeric pair is your move, then the computer's move. Comma. Your move, computer's move...
DrammBA 18 minutes ago [-]
the notation is just an array of move tuples, each tuple contains 1 move for white and 1 move for black, where each move is written as <1st letter of piece><destination square>
lschueller 39 minutes ago [-]
Cool idea. This is smart and lean. I like it
tkapin 1 hours ago [-]
Nice! :)
naorz 1 hours ago [-]
Fun stuff, love it!
tintor 36 minutes ago [-]
The first move is always: white rook takes black rook, then the only remaining move for black is to move the knight away, which results in checkmate.
nippoo 34 minutes ago [-]
If you play the game, you realise this ends up in stalemate.
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