It's probably just me being out of touch, but I don't think the GeForce RTX 4000 or 5000 series really mattered/matters that much.
At the same time I'd add the S3 ViRGE and the Matrox G200. Both mattered a lot at the time, but not long term.
formerly_proven 59 minutes ago [-]
The G200 mattered to some degree for a long time, because most x86 servers up until a few years ago would ship a G200 implementation or at least something pretending to be a G200 card as part of their BMC for network KVM.
mrweasel 37 minutes ago [-]
Like virtualized NICs pretending to be an NE2000? That's interesting, do you know why they'd use a G200 and not something like an older ATI chip?
formerly_proven 11 minutes ago [-]
Probably started out as a real G200 chip which might’ve been the cheapest and easiest to integrate in the 2000s? Or it had the needed I/O features to support KVM (since this would’ve involved reading the framebuffer from the BMC side), or matrox was amenable to adding that.
Released before the Voodoo 1 with glquake and gl support for Tomb Raider.
__alexs 2 hours ago [-]
A lot of GPUs in this list are basically just previous GPU but faster or more RAM. I kind of thought it was going to focus on interesting new architecture innovations.
paavohtl 2 hours ago [-]
I think pairing RX 5700 XT with Control as the "defining game" is an interesting choice, considering the facts 1. AMD cards were incapable of RT at the time and 2. Control was basically the first game with a good, comprehensive RT implementation that had a massive positive impact on the graphics.
chmod775 2 hours ago [-]
> massive positive impacts on graphics
I remember the main noticeable difference being ray traced reflections. However that was mostly on immovable objects in extremely simple scenes (office building). Old techniques could've gotten 90% there using cubemaps, screen space reflections, and/or rasterized overlays for dynamic objects like player characters. Or maybe just completely rasterize them, since the scenes are so simple and everything is flat surfaces with right angles anyways. Might've looked better even because you don't get issues with shaders written for a rasterized world on objects that are reflected.
Games that heavily advertise raytracing typically don't use traditional techniques properly at all, making it seem like a bigger graphical jump than it really is. You're not comparing to a real baseline.
Overall that was pretty much the poorest way to advertise the new tech. It's much more impressive in situations where traditional techniques struggle (such as reflections in situations with no right angles or irregular surfaces).
keyringlight 2 hours ago [-]
The other elephant in the room is the consoles, and even if they're capable of RT they also have to consider the performance capabilities versus visual payoff. As I see it the PC versions of games like Control from studios like Remedy are trailblazers, it's an early implementation (geforce 20 released in 2018, Control was 2019) as the ultra option to shakedown their implementation and start iteration early so future games will benefit, however the baseline is non-RT.
arjie 3 hours ago [-]
Absolute nostalgia fever. About a month ago, I dug up an old desktop in the corner, took the drives out and gave away the machine. It felt like putting a racehorse to pasture: i7-4790k, 1080 Ti. It was my dream machine when I got it. Dual-boot (as we did back in the old days when Proton wasn't here) to Ubuntu, then Elementary, then Arch. By the time I gave it away it wasn't worth the power cost.
And that brought to mind my older dream machine, an 8800 GT from generations past, before which we made do with a Via Unichrome that worked sufficiently enough on the OpenChrome driver that I could edit open software (Freespace only needed a few constants changed) so it would render (though some of the image was smeared and so on I could play!).
ramon156 2 hours ago [-]
I'm still rocking a Z97, i7-4790k and a 980Ti :) I'm still waiting until I need an upgrade. DDR3 is still performing good enough for the games I run.
kawsper 1 hours ago [-]
I was running a 970ti for the longest time, it was only when I wanted to get into some VR gaming that it was time for an upgrade.
karmakaze 1 hours ago [-]
Same. Still play StarCraft2 on a 4790k and AMD R9 Fury X.
brailsafe 2 hours ago [-]
Hey, I could have used that i7-4790k!
I've been running the worst gaming set up I can get away with, which atm is a 3080 10gb, using random DDR3 ram, a budget WD 512gb ssd, and an i5 of the same socket as the i7-4790k that doesn't even support hyperthreading and can't do more than 4 tasks in parallel.
It's absolutely laughable at this point, but I'm unironically looking for a deal on that cpu lmao, it would be a huge upgrade.
bob1029 2 hours ago [-]
The 8800 GT is easily the most impactful GPU in my mind. The combination of that video card with valve's Orange Box was insane value proposition at the time.
I'd put the 5700xt at #2 for being the longest lived GPU I've owned by a very wide margin. It's still in use today.
aeonik 1 hours ago [-]
Came here for this ommission. I saved up for a long time to get an 8800 GTX, and I had that card for 5 years before upgrading again.
skerit 2 hours ago [-]
I retired my 5700 XT a few years ago. Wasn't there some kind of hardware problem with it? It kept locking up my Linux kernel.
MrDOS 35 minutes ago [-]
Still using my RX 5700 XT. The amdgpu driver had a major issue resuming from suspend a few months ago[0], but other than that, I'm not aware of (nor have I experienced) any stability issues. Maybe you had a bad card.
I don't like to spend much on hardware, so I bought an 5700XT a few years ago and run a "steam machine" of sorts. Never had any Linux-related problems.
Lwrless 24 minutes ago [-]
I don't see my first GPU on there, it was the humble GeForce4 MX440. It could run almost any game I cared about for a surprisingly long time, even if it's not a true modern card.
These days almost all my machines are on iGPUs baked into the CPU. There's way less fun for me, but they are a lot more compact at least.
cogman10 13 minutes ago [-]
That will probably be my next GPU.
I'm on a 3060 currently and the changes in the 4xxx and 5xxx just aren't appealing to me. As soon as iGPUs get 3060 performance I'll probably switch. And they aren't far off.
pjmlp 2 hours ago [-]
That mattered on the PC evolution, it misses many others e.g TMS34010.
We had the Riva TNT2 in our family computer, so that was fun to see that again, I think it was paired with an AMD K6-2 chip.
One day one of my friends from school wanted to optimize airflow in our computer, and re-did the cabling, but he managed to block the CPU-fan from spinning. I am not sure how, but we didn't realise it for a couple of months.
When I got my own PC, it had an AMD Barton chip, and it allowed me to play Half-Life 2.
Tepix 1 hours ago [-]
Missing the Radeon RX Vega 64!
finaard 1 hours ago [-]
I have fond memories of lending a Voodoo 2 from a friend when I was moving from a 486 to a K6 based system component by component. At that time I was still using my old ISA VGA card, which meant 2D performance was horrible, and I couldn't really watch videos on that thing - but thanks to the Voodoo I could play Unreal Tournament without problems.
rjnaisu 22 minutes ago [-]
My old GTX770 sitting in a drawer somewhere appreciates this post.
tetris11 2 hours ago [-]
I really want to see TDP over time.
If I can at least tell myself that our technological achievements come with efficiency gains instead of just apeing power throughput, I can rest a little better
ssl-3 51 minutes ago [-]
Here's one anecdotal datapoint:
About a decade ago, I discovered that the HD 530 iGPU included with my budget-oriented i3-6300 CPU was better-performing than the physically-impressive SLI pair of 9800GTs I had been using, at something like 1/10th the power consumption.
(It didn't do PhysX, but nobody cared.)
bdavbdav 34 minutes ago [-]
Surprised PUBG was the defining game for so many. I don’t recall it being a demanding one.
0x70dd 3 hours ago [-]
This brings so many memories. I remember how badly I wanted an GeForce 6800 Sadly, I was never able to justify spending this much money on a GPU. Still holds true, even today.
yread 35 minutes ago [-]
I had the 6600 GT, insane price-perf ratio, kept it for like 8 years
Zealotux 2 hours ago [-]
Ah I was just trying to remember the model names last week and this website pops up like magic, weird how the internet works sometimes. The 560 Ti was a dream for teenage me and most of my friends back then, but I must say my Radeon HD 4870 game powered most of my favourite Team Fortress 2 years.
noxvilleza 45 minutes ago [-]
Yeah the 560 Ti was insanely popular in my group of friends. In ~2004 there was a good amount of FX 5700s, some people struggling on Geforce 4, and some on the FX 5900 Ultras. Some were updating every two years, some closer to four. When the 560 Ti came out, everyone got it.
bobsmooth 16 minutes ago [-]
I was so sad when I retired my 1060 6GB. That thing served me well for almost a decade.
momocowcow 58 minutes ago [-]
not a very good list, from a historical perspective it’s missing many important cards, as mentioned by others
also, the gpu did not exist until 1999
looks like this was created for engagement
bdavbdav 32 minutes ago [-]
1999? You sure?
baudmusic 2 hours ago [-]
Worth noting this covers consumer gaming GPUs only — the cards most of us are nostalgic about, but a different lineage than what actually drives Nvidia's revenue today. That said, gaming silicon is where most of the foundational architecture innovations originated: unified shaders, async compute, hardware ray tracing all debuted on consumer cards before being repurposed for datacenter workloads. The H100 exists because of the engineering path that ran through the 8800 GTX and Volta Titan. A companion visualization of "every GPU that mattered for AI" would be much shorter and start much later.
rythie 1 hours ago [-]
The title of site should probably have "for gaming" at the end as it doesn't consider GPUs for compute such as the A100 or the GTX 580 3GB that AlexNet was trained on.
nickel0800 1 hours ago [-]
This is such a cool visualization. Thanks for creating it!
25 minutes ago [-]
cubefox 2 hours ago [-]
> We build visual stories like this for companies
Combined with the color scheme of this site, this might be a cleverly disguised Nvidia ad.
Edit: Clicking through to their main page [1]: yeah, that's definitely an Nvidia ad.
I made this, and it's not an ad.
Chose Nvidia colours, thinking that a GPU website should seem familiar
cubefox 2 hours ago [-]
You seem to be affiliated with sheets.works, so it appears to be an ad for that site then.
Chaosvex 2 hours ago [-]
I noticed that the list seemed a little Nvidia heavy when there were absolutely other cards that deserved a mention in the earlier years.
forsalebypwner 1 hours ago [-]
I don't think there's strong evidence of this being an ad. I was surprised to see the Intel Arc A770, a GPU I've never heard of, included on this list. I think it's just that Nvidia has been the dominant force in consumer-level GPUs for a while now.
cubefox 1 hours ago [-]
> I don't think there's strong evidence of this being an ad.
There is strong evidence. Click on the link above. It was posted by a viral marketing company. They even feature the GPU story on their website: https://sheets.works/data-viz
> I was surprised to see the Intel Arc A770, a GPU I've never heard of, included on this list.
Yes, because otherwise the ad would be too obvious.
2 hours ago [-]
Xenoamorphous 2 hours ago [-]
Oh, my beloved TNT2 Ultra.
akashwadhwani35 2 hours ago [-]
mine too
sakex 3 hours ago [-]
Gaming GPUs only which are those we are all nostalgic about, but hardly the ones that matter now for Nvidia.
keyringlight 1 hours ago [-]
I see it as similar to virtual reality, it was born and grew up with gaming demands and influences, but other disciplines may be more attractive for a mature product
Ygg2 2 hours ago [-]
Turns out corporations and governments can pay way more than individuals.
BoredPositron 1 hours ago [-]
Missed the Voodoo 5 5000 which laid the ground work for nvlink
dist-epoch 1 hours ago [-]
I think it's a terrible UI - requires 3 different things to see the GPUS: scrolling vertically down to see the Era buttons which then scrolls up and hides the Era buttons even if you have enough vertical screen space, clicking on the Era buttons, clicking < > buttons to see the GPUs of an Era.
I can't remember last time I've seen such a confused design.
akashwadhwani35 1 hours ago [-]
Appreciate the feedback, fixed it
charcircuit 2 hours ago [-]
Why didn't datacenter GPUs make the list. AI trained with them is such a significant part of computing today.
Chaosvex 1 hours ago [-]
Because consumers don't care about them, probably. They're never going to be remembered fondly like gaming cards.
dist-epoch 1 hours ago [-]
Website is called "Every GPU that mattered". The GPUs that trained AlexNet, GPT-1 and 2 are probably the most consequential GPUs in compute history.
u8080 48 minutes ago [-]
>No RX480
Hard pass.
Rendered at 11:29:37 GMT+0000 (Coordinated Universal Time) with Vercel.
At the same time I'd add the S3 ViRGE and the Matrox G200. Both mattered a lot at the time, but not long term.
Released before the Voodoo 1 with glquake and gl support for Tomb Raider.
I remember the main noticeable difference being ray traced reflections. However that was mostly on immovable objects in extremely simple scenes (office building). Old techniques could've gotten 90% there using cubemaps, screen space reflections, and/or rasterized overlays for dynamic objects like player characters. Or maybe just completely rasterize them, since the scenes are so simple and everything is flat surfaces with right angles anyways. Might've looked better even because you don't get issues with shaders written for a rasterized world on objects that are reflected.
Games that heavily advertise raytracing typically don't use traditional techniques properly at all, making it seem like a bigger graphical jump than it really is. You're not comparing to a real baseline.
Overall that was pretty much the poorest way to advertise the new tech. It's much more impressive in situations where traditional techniques struggle (such as reflections in situations with no right angles or irregular surfaces).
And that brought to mind my older dream machine, an 8800 GT from generations past, before which we made do with a Via Unichrome that worked sufficiently enough on the OpenChrome driver that I could edit open software (Freespace only needed a few constants changed) so it would render (though some of the image was smeared and so on I could play!).
I've been running the worst gaming set up I can get away with, which atm is a 3080 10gb, using random DDR3 ram, a budget WD 512gb ssd, and an i5 of the same socket as the i7-4790k that doesn't even support hyperthreading and can't do more than 4 tasks in parallel.
It's absolutely laughable at this point, but I'm unironically looking for a deal on that cpu lmao, it would be a huge upgrade.
I'd put the 5700xt at #2 for being the longest lived GPU I've owned by a very wide margin. It's still in use today.
0: https://gitlab.freedesktop.org/drm/amd/-/issues/4531
I'm on a 3060 currently and the changes in the 4xxx and 5xxx just aren't appealing to me. As soon as iGPUs get 3060 performance I'll probably switch. And they aren't far off.
https://en.wikipedia.org/wiki/TMS34010
One day one of my friends from school wanted to optimize airflow in our computer, and re-did the cabling, but he managed to block the CPU-fan from spinning. I am not sure how, but we didn't realise it for a couple of months.
When I got my own PC, it had an AMD Barton chip, and it allowed me to play Half-Life 2.
If I can at least tell myself that our technological achievements come with efficiency gains instead of just apeing power throughput, I can rest a little better
About a decade ago, I discovered that the HD 530 iGPU included with my budget-oriented i3-6300 CPU was better-performing than the physically-impressive SLI pair of 9800GTs I had been using, at something like 1/10th the power consumption.
(It didn't do PhysX, but nobody cared.)
also, the gpu did not exist until 1999
looks like this was created for engagement
Combined with the color scheme of this site, this might be a cleverly disguised Nvidia ad.
Edit: Clicking through to their main page [1]: yeah, that's definitely an Nvidia ad.
1: https://sheets.works/data-viz/hire
There is strong evidence. Click on the link above. It was posted by a viral marketing company. They even feature the GPU story on their website: https://sheets.works/data-viz
> I was surprised to see the Intel Arc A770, a GPU I've never heard of, included on this list.
Yes, because otherwise the ad would be too obvious.
I can't remember last time I've seen such a confused design.
Hard pass.