For what it's worth I thought the modal dialog on the original was worse than the pop-over ad on the copy.
jandrese 4 hours ago [-]
It's kind of annoying that the 3D viewer on their website keep you a respectful distance away from the object like you might try to touch it if you got too close.
knolan 3 hours ago [-]
It works really well with the AR viewer on mobile Safari.
LeifCarrotson 3 hours ago [-]
Interesting, on desktop Firefox I can barely zoom in past the point that the object fills the FOV.
I want to be permitted to navigate up close to a point where I can see the pixels and triangle meshes, as if I was a millimeter away from some brush stroke or chisel mark, and then back out just a bit.
IAmNotACellist 1 hours ago [-]
Here's a little script to download all the publicly available scans (135) as GLBs and stick the metadata in a JSON. The scans are all CC0 (public domain)
I wish they had captured one of their Faberge eggs; those are almost more impressive.
Eduard 26 minutes ago [-]
> high-def 3D scans
maybe 15, 20 years ago. I especially found the glossy shader goofy. No authentic replication, more 2000s gaming vibes. they should use gaussian splatting instead
dmarcos 11 minutes ago [-]
I wish they would also publish the source images used to generate the 3D representation so people can recreate with other techniques.
No idea what they used but I know that in Brussels they use CultArm3D FT20 by https://verus.digital basically a camera on a robot arm.
alecail 3 hours ago [-]
From what I saw in that file and a few others (in USDZ), the metalness is not captured.
It's in 0/1_b.jpg , and the file is always pure white.
You are only seeing roughness
I opened them in Houdini and it translates to a USDPreview material, with those PBR channels connected: basecolor, roughness (decent map), metallic (no data, juste white) and normal map (decent map too)
jonhohle 3 hours ago [-]
> Open Access data and public domain images are available for unrestricted commercial and noncommercial use without permission or fee.
>
> To request images under copyright and other restrictions, …
If these are available as public domain with unrestricted use without fee, what is the use case for requesting a version under copyright with restrictions?
kaizenb 1 hours ago [-]
No idea. But I've integrated their API to a commercial project (https://bookmarker.cc) without any issues. Users are exploring The Met Collection and save images to their library directly in the app.
> Through The Met Collection API, users can connect to a live feed of all Creative Commons Zero (CC0) data and 406,000 images from the The Met collection, all available for use without copyright or restriction. The Met Collection API is another foundational step in our Open Access program, helping make the Museum's collection one of the most accessible, discoverable, and useful on the internet. The Met Collection API is where all makers, creators, researchers, and dreamers can now connect to the most up-to-date data and images of artworks in The Met collection, representing five thousand years of human history.
https://github.khronos.org/glTF-Sample-Viewer-Release/?model...
I want to be permitted to navigate up close to a point where I can see the pixels and triangle meshes, as if I was a millimeter away from some brush stroke or chisel mark, and then back out just a bit.
https://github.com/InconsolableCellist/met_scans
I wish they had captured one of their Faberge eggs; those are almost more impressive.
maybe 15, 20 years ago. I especially found the glossy shader goofy. No authentic replication, more 2000s gaming vibes. they should use gaussian splatting instead
>
> To request images under copyright and other restrictions, …
If these are available as public domain with unrestricted use without fee, what is the use case for requesting a version under copyright with restrictions?
> Through The Met Collection API, users can connect to a live feed of all Creative Commons Zero (CC0) data and 406,000 images from the The Met collection, all available for use without copyright or restriction. The Met Collection API is another foundational step in our Open Access program, helping make the Museum's collection one of the most accessible, discoverable, and useful on the internet. The Met Collection API is where all makers, creators, researchers, and dreamers can now connect to the most up-to-date data and images of artworks in The Met collection, representing five thousand years of human history.
source: https://www.metmuseum.org/perspectives/met-collection-api-2
This image is tagged open access & public domain: https://www.metmuseum.org/art/collection/search/321937
This image is not: https://www.metmuseum.org/art/collection/search/492371
Edit: It appears the usdz AR file can be converted to obj/stl files.
Fill the base with concrete and use it as a bookend?
Works well both on the Vision Pro (USDz format) and Meta Quest (glTF binary format).
That being said without the right mediation, without some context... unless you already are an expert in the domain what's the point?
https://www.metmuseum.org/art/collection/search?showOnly=has...