let mut found_info = None;
for info in &STAT_INFO {
if info.kind == item_type {
found_info = Some(info);
break;
}
}
When typically in rust this is just:
let found_info = STAT_INFO.iter().find(|info| info.kind() == item_type);
Now I want to go through and feng shui all the code to look more like idiomatic rust just to waste some time on a saturday...
klaussilveira 2 hours ago [-]
As a non-Rust guy, I keep writing the example above. I didn't even know about the second option!
If you do that, please share a link so I can learn from you! This is awesome!
ragnaroekX 1 hours ago [-]
Yes, the code is _very, very_ close to the C-Code. All over the place.
derwiki 2 hours ago [-]
Sounds like something an LLM agent might be good at?
amelius 6 hours ago [-]
Wolfenstein is peanuts compared to writing your own doubly linked list.
4 hours ago [-]
hamza_q_ 3 hours ago [-]
Cool! I did an incomplete version in Rust a while back as well. Not a source port, tried to recreate the game from scratch myself, without looking at the C src code
Wolfenstein 3D was pretty squarely a WWII fantasy shooter. Only later does it get into the alternate history post-war stuff which does get somewhat more squarely political.
I think it cuts both ways. The Wolfenstein franchise has obviously relished in violence against Nazis, but also inadvertently is part of the trend of glorifying them.
TehCorwiz 3 hours ago [-]
The first game has zombies with guns in their chest and a mecha hitler.
bombcar 17 minutes ago [-]
Someone's not up to date on the History Channel documentaries about WWII!
If you do that, please share a link so I can learn from you! This is awesome!
https://github.com/hamzaq2000/wolf3d-reimpl-rs
I think it cuts both ways. The Wolfenstein franchise has obviously relished in violence against Nazis, but also inadvertently is part of the trend of glorifying them.
You should add it to https://hnarcade.com
- Once started the shareware game on Chromium browsers seems to flicker like crazy which displays the "B.J. Blazkowicz" face.
- You missed adding the classic code that everyone knows, M-L-I!
I did a WASM port of the shareware from https://github.com/fabiangreffrath/wolf4sdl playable at https://midzer.de/wasm/wolfenstein/