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We interfaced single-threaded C++ with multi-threaded Rust
(
antithesis.com
)
60 points by
lukastyrychtr
6 days ago
|
5 comments
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pjmlp 6 hours ago
[-]
It would be more interesting if it was on how to combine C++20 co-routines with Rust async-await models.
Combining single-threaded C++ with multi-threaded languages has been a thing for quite some time.
rockwotj 2 hours ago
[-]
I have done this integrating wasmtime into a a C++ seastar.io application. I’ll have to write a post about it
yuryk 2 hours ago
[-]
Seems like objc2 crate uses same approach (MainThreadMarker).
chris_money202 4 hours ago
[-]
Pretty sure I’ve done similar, combined a Rust multi-threaded emulator with single threaded SystemC simulation
iamoutoftouch 1 hours ago
[-]
do tell!
Rendered at 14:32:59 GMT+0000 (Coordinated Universal Time) with Vercel.
Combining single-threaded C++ with multi-threaded languages has been a thing for quite some time.